The Lord of the Rings: The Druadan Forest

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The Lord of the Rings: The Druadan Forest “You hear the Woses, the Wild Men of the Woods: thus they talk together from afar. They still haunt the Drúadan Forest, it is said. Remnants of an older time they be, living few and secretly, wild and wary as the beasts.”    -Elfhelm, The Return of the King The Drúadan Forest is the second Adventure Pack in...

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The Lord of the Rings: The Druadan Forest
The Lord of the Rings: The Druadan Forest
The Lord of the Rings: The Druadan Forest “You hear the Woses, the Wild Men of the Woods: thus they talk together from afar. They still haunt the Drúadan Forest, it is said. Remnants of an older time they be, living few and secretly, wild and wary as the beasts.”    -Elfhelm, The Return of the King The Drúadan Forest is the second Adventure Pack in the Against the Shadow cycle. The dark shadow of Mordor reaches into the realm of Gondor. Conspiracies and conspirators that moved quietly through the alleys and underground of Minas Tirith have escaped the city walls. Now, in The Drúadan Forest , some of Middle-earth's greatest heroes pursue Sauron's agents into the wilderness outside the city. There, they'll make a startling discovery: the greatest threat they face is not from the foes they seek…The 60 cards in The Drúadan Forest introduce players to more of the realm of Gondor, and to its wild folk, the Woses. In the Adventure Pack's all-new scenario, Middle-earth's heroes meet these recl…
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The Lord of the Rings: The Blood of Gondor
The Lord of the Rings: The Blood of Gondor
The Lord of the Rings: The Blood of Gondor “We have this honour: ever we bear the brunt of the chief hatred of the Dark Lord, for that hatred comes down out of the depths of time and over the deeps of the Sea.”    -Denethor, The Return of the King After Lord Boromir valiantly leads the war host of Gondor to reclaim the city of Osgiliath, he asks the Rangers of Ithilien to pursue their retreating foes. He also asks several of Middle-earth's greatest heroes to join the hunt. The Blood of Gondor is the fifth Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game . It immerses players in the dangers and the thrills of the hunt. They control Middle-earth's heroes in an all-new scenario in which they seek to stop their foes from retreating and regrouping. However, the forest roads of Ithilien are full of perils, and the Orcs and Uruks of Mordor lurk in wait along the way. Will the hunters become the hunted? The Blood of Gondor introduces scenario-specific rul…
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The Lord of the Rings LCG: Heirs of Numenor
The Lord of the Rings LCG: Heirs of Numenor
The Lord of the Rings LCG: Heirs of Numenor “The Nameless Enemy has arisen again. Smoke rises once more from Orodruin that we call Mount Doom. The power of the Black Land grows and we are hard beset.”-Boromir, The Fellowship of the Ring Evil stirs once again in the Black Land, and the Gondorian descendants of ancient Númenor form Middle-earth's first line of defense. Tested by years of battle, the noble Men of Gondor serve as a shield wall for the West, but can they stand fast against the mounting onslaught from Mordor? Heirs of Númenor is a new deluxe expansion for The Lord of the Rings: The Card Game , transporting your games to the realm of Gondor with 165 new cards (including three copies of each player card). Two new heroes and a host of new allies arrive to join an escalating war against the forces of evil, and three new scenarios lead you from the relative safety of the streets of Pelargir to the heat of an epic battle with an army of Orcs and Southrons. The Road Goes Ever On Th…
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The Lord of the Rings: The Morgul Vale
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The Lord of the Rings: The Morgul Vale “Come not between the Nazgûl and his prey!”     -J.R.R. Tolkien, The Return of the King The epic adventure that begins in the shadowed streets and alleyways of Gondor's greatest city reaches its conclusion with a desperate battle at the very gates of Mordor… The Morgul Vale is the climactic final Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game ! After exploring underworld locations, encountering hidden ambushes, and rallying the troops during battles and sieges, the new scenario from The Morgul Vale presents Middle-earth's greatest heroes with an opportunity to ride against the strength of Mordor, itself. Should they succeed, though, the heroes will find no peace. Instead, they must fend for their lives in battle against one of Mordor's undying captains, the Nazgûl of Minas Morgul!Meanwhile, while the Against the Shadow cycle has developed the Gondor trait and strengthened mono-sphere decks, The Morgul Vale …
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The Lord of the Rings: The Steward's Fear
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The Lord of the Rings: The Steward's Fear “Hail, Lord and Steward of Minas Tirith, Denethor son of Ecthelion! I am come with counsel and tidings in this dark hour.”    -Gandalf, The Return of the King The Steward's Fear is a tale of corruption within the heart of Gondor that follows immediately upon the events of the three scenarios from the Heirs of Númenor expansion. When Middle-earth's heroes investigate a plot against the realm of Gondor, their search for clues leads them out of the main streets and back alleys of Minas Tirith…deep into an underworld where nefarious plots and deadly villains await them. The Steward's Fear follows startling turns into adventure in an all-new quest like none before it. Kicking off the Against the Shadow narrative arc, The Steward's Fear introduces 60 new cards, including an all-new scenario, a new hero, and three copies of each new player card. This is not a stand-alone deck. A copy of   The Lord of the Rings: The Core Set and The Lord of the Rings: …
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The Lord of the Rings: Encounter at Amon Din
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The Lord of the Rings: Encounter at Amon Din “The beacons of Gondor are alight, calling for aid. War is kindled. See, there is the fire on Amon Dîn.”     -Gandalf, The Return of the King Emerging from The Drúadan Forest , Middle-earth's heroes begin their return journey to Minas Tirith, but dark plumes of smoke rise across the lands of Anórien. Amon Dîn is burning, and it falls to your heroes to save the village's citizens from the spreading fires and the threat of an Orcish siege. Encounter at Amon Dîn is the tale of a dramatic rescue mission, but whether the mission succeeds or fails is up to you! You'll have to move quickly, battle Orcs, and fight fires, and you'll need to take advantage of whatever assistance you can find. This time, you're not just fighting for your lives; your fighting for the lives of everyone in Amon Dîn! This is not a stand-alone deck. A copy of   The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.
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The Lord of the Rings: The Dark of Mirkwood
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The Lord of the Rings: The Dark of Mirkwood Your Fellowship of heroes have narrowly escaped from their ordeal in Dol Guldur. After a brief stay in Lórien, your party is on its way back to Thranduil when they see smoke billowing up from the eaves of Mirkwood. The black plumes lead you to the smoldering remains of a Woodman village, with bodies strewn about and black-feathered arrows sticking from their backs. This is clearly the work of Goblins, and the pained gasps of a dying Woodman tells you that the survivors were taken by the fiends to their lair within the forest. You swear an oath to rescue them if you can, or avenge them if you cannot, and so you draw your weapons and follow the trail into the woods.This standalone scenario pack contains two adventures: The Oath and The Caves of Nibin-dûm. These scenarios were originally released as part of the Limited Collector's Edition for The Lord of the Rings LCG . Now, with the inclusion of new boon and burden cards and the onset of the Re…
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The Lord of the Rings: Assault on Osgiliath
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The Lord of the Rings: Assault on Osgiliath “Ever since the middle night the great assault had gone on. The drums rolled. To the north and to the south company upon company of the enemy pressed to the walls."    -J.R.R. Tolkien, The Return of the King Assault on Osgiliath is the fourth Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game . After Middle-earth's heroes wage a terrific battle against Orcs and fires to save the townsfolk of Amon Dîn, they return to Minas Tirith just in time to join the army of Gondor as it marches to Osgiliath. Led by Lord Boromir, the war host means to strike a blow against Mordor, and the assistance from some of Middle-earth's greatest heroes may prove crucial to the mission's success! Assault on Osgiliath immerses players in the fantastic locations, ferocious combats, and riveting story of one of the game's most sweeping and epic battles. As the war host engages the Orcs and Southrons who have garrisoned themselves wit…
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The Lord of the Rings LCG: The Crossings of Poros
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The Lord of the Rings LCG: The Crossings of Poros The Crossings of Poros is the sixth and final Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game . For several of Middle-earth's heroes, the end to a long and difficult journey through Harad is nearly within sight. These heroes have survived a shipwreck and a desert crossing. They have tamed Mûmakil and allied themselves to a tribe of good-willed Haradrim. They have battled Orcs and Wargs. They have confronted Giant Spiders and wicked Southrons. And they have freed their friends from one of the Dark Lord's dungeons. But now the friends they have freed are slowing them down. The heroes know the Orcs and Wargs will soon return-and in greater numbers. The Southrons will want their revenge. And there are still many miles to cross before they reach the safety of Gondor.With its sixty cards (including a new hero and three copies of each new player card), The Crossings of Poros challenges you and your heroes to find …
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The Lord of the Rings: The Druadan Forest “You hear the Woses, the Wild Men of the Woods: thus they talk together from afar. They still haunt the Drúadan Forest, it is said. Remnants of an older time they be, living few and secretly, wild and wary as the beasts.”    -Elfhelm, The Return of the King The Drúadan Forest is the second Adventure Pack in the Against the Shadow cycle. The dark shadow of Mordor reaches into the realm of Gondor. Conspiracies and conspirators that moved quietly through the alleys and underground of Minas Tirith have escaped the city walls. Now, in The Drúadan Forest , some of Middle-earth's greatest heroes pursue Sauron's agents into the wilderness outside the city. There, they'll make a startling discovery: the greatest threat they face is not from the foes they seek…The 60 cards in The Drúadan Forest introduce players to more of the realm of Gondor, and to its wild folk, the Woses. In the Adventure Pack's all-new scenario, Middle-earth's heroes meet these reclusive hunters and archers. Can you survive their attacks even as the encounter deck challenges you with its all-new Prowl mechanics? This is not a stand-alone deck. A copy of   The Lord of the Rings: The Core Set and The Lord of the Rings: Heirs of Númenor are required to play.

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    9781616615550

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