Lockup A Roll Player Tale

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Lockup A Roll Player Tale During the Dragul Invasion of Nalos, King Taron's loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.You command a squadron of these captured Dragul. G...

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Lockup A Roll Player Tale
Lockup A Roll Player Tale
Lockup A Roll Player Tale During the Dragul Invasion of Nalos, King Taron's loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.You command a squadron of these captured Dragul. Gather goons and craft contraband to raise your reputation. Keep your suspicion with the guards low while establishing yourself as the most powerful crew in Kulbak. In six short days, Taron may offer you the chance to fight for your freedom. Lockup A Roll Player Tale is a competitive worker-allocation game for one to five players. In the game, players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison.Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each lo…
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Lockup Breakout
Lockup Breakout
Lockup Breakout Everyone in Kulbak has heard rumor of secret passages that run beneath the prison. Ages ago, the catacombs carved into these mountains were used to house fallen heroes. Queen Gimnax built a prison over this sacred site during the Great War, enclosing those ghosts and their treasure behind its walls.Some say the catacombs lead to the tomb of Khathandor, greatest of the Dragul warriors. Others swear that the real treasure to be found in the tunnels beneath Kulbak is a crack in the prison's outer wall. To find the truth, you'll have to send your seeker to explore the crumbling catacombs by lantern light.New opportunities await you above ground, too, as you influence the legendary characters who inhabit the prison. Strike a deal with Warden Mercy. Make a truce with Masik and his Starlit Door cultists. Commune with the spirit of Khathandor. Gain their favor while you probe the hidden history of Kulbak in search of gold and freedom.In Lockup Breakout , players can earn reputa…
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Cartographers: A Roll Player Tale
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Cartographers: A Roll Player Tale Queen Gimnax has ordered the reclamation of the northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Through official edicts, the queen announces which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the queen's desired lands and you will be declared the greatest cartographer in the kingdom.In Cartographers , players compete to earn the most reputation stars by the time four seasons have passed. Each season, players draw on their map sheets and earn reputation by carrying out the queen's edicts before the season is over. The player with the most reputation stars at the end of winter wins!
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Roll Player: Fiends & Familiars
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Roll Player: Fiends & Familiars In Roll Player: Fiends & Familiars , players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways.Fiends distract the players and provide new obstacles along the path of creation.A brand new set of Monsters give the players variety to the end of the game, while new Minions are added to the Minion deck that provide new and different goals for the players to reach.New classes and Market cards provide even more variety to each game of Roll Player .Again, players earn Reputation Stars by constructing the perfect character, but can explore new strategies and options as they ready their familiar while the sidestep the pesky fiends along the way. Requires Roll Player and Roll Player: Monsters & Minions to play.
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Roll Player: Monsters & Minions In Roll Player: Monsters & Minions , not only do players compete to construct the greatest fantasy characters, they must also gather information about the monstrous threat looming, and prepare for a final showdown against the beast. The more prepared the adventurers are for the battle, the better they'll do, but that information doesn't come for free. Listen for rumors to gather details for the fight ahead. Where is its lair? What obstacles will there be along the way? What will its next strike be?Players earn Reputation Stars by constructing the perfect character, as well as driving back the evil of the monster and its minions. The player with the greatest Reputation wins the game and becomes the heir to the kingdom!
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Roll Player In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character's attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero's traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character.The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!
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Roll Player Insert
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Roll Player Insert Note:  Insert designed for games with external box dimensions of 31.8 x 22.7 x 5.0 cm for the expansion box, and 31.8 x 22.7 x 7.3 cm for the retail box. Or alternatively the Big Box variant with dimensions 31.8 x 22.7 x 12.2 cm.  Insert compatible with  Roll Player ®, and Monsters & Minions® and Fiends & Familiars® expansions. The design provides both efficient storage and improved game play. Many of the trays can be utilized during the game, and they greatly aid set-up and clear-away times. The standard game dice are stored in the dice bag as shown.The insert is arranged in either in two separate layouts in the retail box plus one expansion box, or alternatively all together in the Big Box variant (see below). The trays in the middle of the box are arranged in two layers, with the monster card and XP cube trays on the bottom layer. These images show the second set of trays in the expansion box, with the token trays on the left of the images arranged in two layers. …
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Sagrada 5 & 6 Player Expansion
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Sagrada 5 & 6 Player Expansion Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the next player to use them.Add to your Sagrada experience with the 5-6 Player Expansion!You can now enjoy more Sagrada by adding up to…
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KeyForge: Mass Mutation Two-Player Starter Set
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KeyForge: Mass Mutation Two-Player Starter Set Change is coming to the Crucible with the Mass Mutation set for the world's only Unique Deck Game, KeyForge .Over 200 brand-new cards now enter the cardpool in the game's fourth set, and the mutative power of the dark æmber has changed many of them, creating strange and unknown versions of once-familiar creatures. As gigantic creatures stretching across two cards lumber their way into battle, and House Sanctum makes its triumphant return, there has never been a more impactful time to leap into the fast-paced duels of KeyForge. Each Mass Mutation Two-Player Starter Set contains two ready-to-play 36-card decks, bringing together three of the diverse Houses of the Crucible-each featuring their own mix of cards and unique from every other Archon Deck in existence. You'll also find all of the tokens that you need for two players to start playing KeyForge !
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KeyForge: Dark Tidings Two-Player Starter Set
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KeyForge: Dark Tidings Two-Player Starter Set Unfathomable Depths Dark Tidings begins by introducing a brand-new House to your games of KeyForge , replacing House Dis in the rotation of active Houses. Dwelling deep in the oceans of the Crucible, House Unfathomable takes Dark Tidings in a decidedly aquatic direction. With a mix of humanoid Aquans and dangerous deep-sea beasts, the Unfathomable can be deadly for unprepared creatures that stray into their domain. But with the tides rising across the Crucible, the entire planet may soon fall under the control of House Unfathomable…As a faction, House Unfathomable specializes in controlling their foes by exhausting enemy creatures. With cards like Kiri Giltspine ( Dark Tidings , 342) keeping your opponent's creatures down, it quickly becomes difficult for them to muster a fighting force or reap enough æmber. Then, once your enemies are exhausted, you can keep them out of commission with the unusual powers of The Chosen One ( Dark Tidings , …
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Lockup A Roll Player Tale During the Dragul Invasion of Nalos, King Taron's loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum.You command a squadron of these captured Dragul. Gather goons and craft contraband to raise your reputation. Keep your suspicion with the guards low while establishing yourself as the most powerful crew in Kulbak. In six short days, Taron may offer you the chance to fight for your freedom. Lockup A Roll Player Tale is a competitive worker-allocation game for one to five players. In the game, players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison.Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game. Lockup is a worker placement game set in the Roll Player universe.Play takes place over three phases in each round: Roll Call - Players take turns placing their minions in different parts of the prison, some face up showing a unit's strength and some face down, hiding the strength from the other players. Lights Out - Each area with minions is scored based on the strength of each player's crew. Players receive resources and have the opportunity to recruit goons and build items. Patrol Phase - New resources are placed on the gameboard, and the guards patrol the dungeon. Players with high suspicion are raided, and their chambers are searched.

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    0680168938546

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