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Cosmic Legions Actionfigur T.U.5.C.C. Experiment CC-24

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The CC batch of T.U.5.C.C. experiments in genetic manipulation were meant to produce a new breed of shock troops loyal to the Traders Union. Protocols in genetic splicing which dictate that no more than 3 gene sequences should be used in any single experiment were ignored, and the resulting creations were monstrous. Developed by mixing the sequence...

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Cosmic Legions Actionfigur T.U.5.C.C. Experiment CC-24
Cosmic Legions Actionfigur T.U.5.C.C. Experiment CC-24
The CC batch of T.U.5.C.C. experiments in genetic manipulation were meant to produce a new breed of shock troops loyal to the Traders Union. Protocols in genetic splicing which dictate that no more than 3 gene sequences should be used in any single experiment were ignored, and the resulting creations were monstrous. Developed by mixing the sequences of nearly a dozen species in the labs of Facility D-8-G0:1 including Carzynian and Thraxxian genes, the CC batch of specimens proved to be violent and uncontrollable. Breaking free from the labs and slaughtering all who stood in their way as they made their escape, these genetically-enhanced predators have begun to make their way across the Rings of Cosmerrium. The biggest and meanest of the group, a specimen tagged as as D-8-G0:1 // Experiment CC-24, has been tracked to the remote planet known as Wiip-nee in Sector 11:9-10. It is here where Experiment AA-20's hunt has led him, knowing that only one of these T.U.5.C.C. lab creations will su…
54,95
Cosmic Legions Actionfigur T.U.5.C.C. Experiment CC-24
Cosmic Legions Actionfigur T.U.5.C.C. Experiment CC-24
The CC batch of T.U.5.C.C. experiments in genetic manipulation were meant to produce a new breed of shock troops loyal to the Traders Union. Protocols in genetic splicing which dictate that no more than 3 gene sequences should be used in any single experiment were ignored, and the resulting creations were monstrous. Developed by mixing the sequences of nearly a dozen species in the labs of Facility D-8-G0:1 including Carzynian and Thraxxian genes, the CC batch of specimens proved to be violent and uncontrollable. Breaking free from the labs and slaughtering all who stood in their way as they made their escape, these genetically-enhanced predators have begun to make their way across the Rings of Cosmerrium. The biggest and meanest of the group, a specimen tagged as as D-8-G0:1 // Experiment CC-24, has been tracked to the remote planet known as Wiip-nee in Sector 11:9-10. It is here where Experiment AA-20's hunt has led him, knowing that only one of these T.U.5.C.C. lab creations will su…
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Cosmic Legions Actionfigur T.U.5.C.C. Experiment AA-20
Cosmic Legions Actionfigur T.U.5.C.C. Experiment AA-20
Experiment AA-20 is one of the first specimens created as part of the Traders Union of the 5 Circles of Cosmerrium's secretive program of genetic manipulation. The lone survivor of the AA batch of experiments, AA-20 has proven to be a nearly perfect thrall to the T.U.5.C.C. Science Officers who gave him life. AA-20 is intelligent, resilient, creative, ruthless, and above all - totally compliant to the commands of his T.U.5.C.C. overseers. Often utilized in the extermination of failed experiments, AA-20 has recently been sent out in search of a number of experimental creations which escaped the confines of the T.U.5.C.C. labs. AA-20's mission is to hunt down and neutralize these escapees before evidence of the Traders Union's illegal practices can be discovered by the Phaeroxx authorities.
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Cosmic Legions Actionfigur T.U.5.C.C. Experiment AA-20
Cosmic Legions Actionfigur T.U.5.C.C. Experiment AA-20
Experiment AA-20 is one of the first specimens created as part of the Traders Union of the 5 Circles of Cosmerrium's secretive program of genetic manipulation. The lone survivor of the AA batch of experiments, AA-20 has proven to be a nearly perfect thrall to the T.U.5.C.C. Science Officers who gave him life. AA-20 is intelligent, resilient, creative, ruthless, and above all - totally compliant to the commands of his T.U.5.C.C. overseers. Often utilized in the extermination of failed experiments, AA-20 has recently been sent out in search of a number of experimental creations which escaped the confines of the T.U.5.C.C. labs. AA-20's mission is to hunt down and neutralize these escapees before evidence of the Traders Union's illegal practices can be discovered by the Phaeroxx authorities.
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The Fox Experiment
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The Fox Experiment Unleash Your Inner Geneticist with The Fox Experiment Have you ever wondered what it would be like to breed your own domesticated foxes? To carefully select fox parents based on their unique traits and watch as those characteristics pass on to the next generation? With The Fox Experiment , you can do just that. This innovative board game from the creative minds at Pandasaurus Games lets you step into the shoes of a geneticist, cultivating your own line of tamed foxes. Experience the Thrill of Genetic Breeding In each round of The Fox Experiment , you'll select a pair of fox progenitors, each possessing certain traits. These characteristics aren't just for show - they're represented by specific trait dice that you'll gain. But what's the fun in simply collecting dice? You'll roll these cubes, attempting to align them to form complete trait symbols. Successfully doing so allows you to mark off these traits on your pup card, a testament to your breeding prowess. Strateg…
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Mythic Legions: Dawns of Discovery Actionfigur Dzinjar
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The Imp known as Dzinjar is as devious a character as you will ever meet. Employed by the Seafarers League and sailing aboard the Undertow, Dzinjar uses his small size and innate magical abilities to work as a spy. As General Delphina and the Fisher's Guild prepare to sail from Eaglesport, Dzinjar hides in the shadows and gathers information on their voyage. Flying back to his own vessel, which is anchored outside of the Dead Lands where the Undertow can discreetly watch the comings and goings of ships upon which they could prey, the Imp reports what he has learned to Captain Ironskul. Together they devise a plan to ambush the Fishers Guild vessel as soon as it has left the safety of New Mythoss' waters.
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Mythic Legions: Dawns of Discovery Actionfigur Dzinjar
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The Imp known as Dzinjar is as devious a character as you will ever meet. Employed by the Seafarers League and sailing aboard the Undertow, Dzinjar uses his small size and innate magical abilities to work as a spy. As General Delphina and the Fisher's Guild prepare to sail from Eaglesport, Dzinjar hides in the shadows and gathers information on their voyage. Flying back to his own vessel, which is anchored outside of the Dead Lands where the Undertow can discreetly watch the comings and goings of ships upon which they could prey, the Imp reports what he has learned to Captain Ironskul. Together they devise a plan to ambush the Fishers Guild vessel as soon as it has left the safety of New Mythoss' waters.
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Cosmic Legions: OxKrewe Book Two Harrow Zone Actionfigur Thraxxian Hunter 18 cm
Cosmic Legions: OxKrewe Book Two Harrow Zone Actionfigur Thraxxian Hunter 18 cm
This COSMIC LEGIONS action figure stands approximately 7 tall. It will come in a collector-friendly, 4-color window box, with character-specific packaging details and accessories. Final paints and certain details on the final product may vary slightly from the prototype image shown. All final accessories included may not be shown in the image.While most Thraxxians are hostile only when they believe there is a threat to their tribe, there are also those for whom violence is not simply a survival instinct, but rather the means towards conquest and domination.One particularly aggressive clan of Thraxxian Hunters inhabit the desolate stretch of landscape separating the Northern and Southern halves of Thraxxon known as the Harrow Zone. Clad in armor fashioned from the bones of their enemies, these hunters often attack travelers who choose to use the Harrows, especially those whom they believe they can easily overpower. In a worrisome turn of events, the tactics of these Thraxxians have chan…
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Cosmic Legions: OxKrewe Book Two Harrow Zone Actionfigur Thraxxian Hunter 18 cm
Cosmic Legions: OxKrewe Book Two Harrow Zone Actionfigur Thraxxian Hunter 18 cm
This COSMIC LEGIONS action figure stands approximately 7 tall. It will come in a collector-friendly, 4-color window box, with character-specific packaging details and accessories. Final paints and certain details on the final product may vary slightly from the prototype image shown. All final accessories included may not be shown in the image.While most Thraxxians are hostile only when they believe there is a threat to their tribe, there are also those for whom violence is not simply a survival instinct, but rather the means towards conquest and domination.One particularly aggressive clan of Thraxxian Hunters inhabit the desolate stretch of landscape separating the Northern and Southern halves of Thraxxon known as the Harrow Zone. Clad in armor fashioned from the bones of their enemies, these hunters often attack travelers who choose to use the Harrows, especially those whom they believe they can easily overpower. In a worrisome turn of events, the tactics of these Thraxxians have chan…
64,50
Cosmic Legions: OxKrewe Book Two Harrow Zone Actionfigur Bunji (Deluxe Creature) 18 cm
Cosmic Legions: OxKrewe Book Two Harrow Zone Actionfigur Bunji (Deluxe Creature) 18 cm
This COSMIC LEGIONS action figure stands approximately 7 tall. It will come in a collector-friendly, 4-color window box, with character-specific packaging details and accessories. Final paints and certain details on the final product may vary slightly from the prototype image shown. All final accessories included may not be shown in the image.Much more docile than their lowland cousins, mountain scapebacks are hearty beasts who are known for their great strength as well as their unwavering loyalty to their herd. This loyalty extends to any handlers they befriend and whom they allow to saddle them as mounts.Separated from his herd as a calf, Bunji was found lost in the wastes of Thraxxon by a party of Veeblian wanderers. Keeping the calf alive, the Veeblians tried to reunite the creature with its kind, only to discover that the herd had been attacked and killed by hunters.Knowing that the calf would not survive on its own, a Veeblian named AhgCha raised the creature, forming an unbreaka…
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Productomschrijving

The CC batch of T.U.5.C.C. experiments in genetic manipulation were meant to produce a new breed of shock troops loyal to the Traders Union. Protocols in genetic splicing which dictate that no more than 3 gene sequences should be used in any single experiment were ignored, and the resulting creations were monstrous. Developed by mixing the sequences of nearly a dozen species in the labs of Facility D-8-G0:1 including Carzynian and Thraxxian genes, the CC batch of specimens proved to be violent and uncontrollable. Breaking free from the labs and slaughtering all who stood in their way as they made their escape, these genetically-enhanced predators have begun to make their way across the Rings of Cosmerrium. The biggest and meanest of the group, a specimen tagged as as D-8-G0:1 // Experiment CC-24, has been tracked to the remote planet known as Wiip-nee in Sector 11:9-10. It is here where Experiment AA-20's hunt has led him, knowing that only one of these T.U.5.C.C. lab creations will survive this unavoidable encounter.

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    Four Horsemen Toy Design

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