Arkham Horror LCG: War of the Outer Gods

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Arkham Horror LCG: War of the Outer Gods Our world may seem significant-the center of our personal universes. But amidst the unknowable eldritch Mythos, Earth is a tiny microcosm of primitive life, a laughable mote of dirt and water floating among the stars. We are merely dust on the scales, and any larger ambition only demonstrates an unfortunate ...

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Arkham Horror LCG: War of the Outer Gods
Arkham Horror LCG: War of the Outer Gods
Arkham Horror LCG: War of the Outer Gods Our world may seem significant-the center of our personal universes. But amidst the unknowable eldritch Mythos, Earth is a tiny microcosm of primitive life, a laughable mote of dirt and water floating among the stars. We are merely dust on the scales, and any larger ambition only demonstrates an unfortunate surplus of damning hubris.In the face of this crushing insignificance, the investigators of the Arkham Horror Files are those who push back against the abyss, who refuse to give in to nihilism and despair. But with the latest adventure, those investigators face a challenge unlike any they've tackled before.Arkham is caught in the midst of a world-shattering conflict between three rival cults, raging across all of North America. Each of these cults seeks to summon its own Ancient One-and as they battle each other across the continent, every enemy slain brings one of these dark gods closer to awakening. Can you and your fellow investigators sur…
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Arkham Horror LCG: The Lair of Dagon
Arkham Horror LCG: The Lair of Dagon
Arkham Horror LCG: The Lair of Dagon The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You've seen uncanny happenings and sinister meetings, and it's clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It's time for you to step across the nightmare frontier and venture into the Order's decrepit and crumbling halls… and the tidal caves that lie beneath.Fantasy Flight Games is proud to announce The Order of Dagon , the fifth Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game ! As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you'll find the next chapter of the unfolding story within this expansion, beckoning the investigators deeper into danger and closer to the heart of the sea. You'll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new…
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Arkham Horror LCG: Where the Gods Dwell
Arkham Horror LCG: Where the Gods Dwell
Arkham Horror LCG: Where the Gods Dwell Come face to face with madness in Where the Gods Dwell , the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game ! After your seemingly endless journey across the Dreamlands, you have made your way to the land of Leng, an icy wasteland where you believe the peak of unknown Kadath resides. All the while, a presence taunts you, gnawing at your insides- a wordless voice you cannot hear, but feel within the confines of your mind. A presence that is waiting for you. Where the Gods Dwell  is Scenario 4-A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in  The Dream- Eaters  cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon , you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him…
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Arkham Horror LCG: The Labyrinths of Lunacy
Arkham Horror LCG: The Labyrinths of Lunacy
Arkham Horror LCG: The Labyrinths of Lunacy You awaken from a deep sleep in a strange place, without any idea of where you are or how you got there. Your body is fatigued to the point that even standing is a herculean task, and your blurred vision makes it impossible to get your bearings. In fact, you and your fellow investigators are the prisoners of some cruel mastermind, using you as his test subjects in inhumane experiments designed to test the human will.Trapped in the expansive labyrinth of a madman, you will need more help than ever before.  The Labyrinths of Lunacy, the epic Scenario Pack for Arkham Horror: The Card Game that premiered at Gen Con 50. Pit of Despair Unlike many of your past adventures, this investigation is not just about solving a mystery, but about survival-and time is running out. Many act cards in this scenario pack feature Timed objectives that must be completed by the time the agenda advances. While you do not advance the act as soon as the condition is me…
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Arkham Horror LCG: To Fight the Black Wind
Arkham Horror LCG: To Fight the Black Wind
Arkham Horror LCG: To Fight the Black Wind Not all patients can be cured-or want to be.Psychologist Carolyn Fern's newest patient suffers from nightmares that leave glyph-shaped wounds across her skin. The case is odd, even for an institution like Arkham Sanatorium, where the unusual becomes the everyday. Things become even more complicated after the young woman claims to have met Malachi-Carolyn's former patient whose treatment was cut short when he was brutally murdered-in her dreams. What is the link between the two, and how can Carolyn help a patient who, it seems, does not wish to be cured? A Strange Diagnosis To Fight the Black Wind  takes you to the halls of Arkham Sanatorium, where visiting psychologist Carolyn Fern is trying to understand her new patient, Miss Josephine Ruggles. The young heiress has come to the asylum of her own volition, seeking help with her nightmares. These haunting dreams leave her back torn and bloodied, with weeping wounds that appear to be written in …
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Arkham Horror LCG: The Drowned City Investigator Expansion
Arkham Horror LCG: The Drowned City Investigator Expansion
Arkham Horror LCG: The Drowned City Investigator Expansion Face Arkham's Greatest Threat Yet with Arkham Horror LCG: The Drowned City Investigator Expansion Arkham has faced dark cults, eldritch horrors, and sinister hauntings before, but nothing like this. With the rise of the alien city of R'lyeh from the South Pacific, the stakes have never been higher. Are you ready to defend Arkham from Cthulhu's wrath?The latest Arkham Horror: The Drowned City Investigator Expansion brings you six fresh investigators, each with unique skills and backstories. You'll take on the roles of characters like Marion Tavares, a fearless trawler protecting the vulnerable, or Lucius Galloway, a poet who draws inspiration from the horrors he encounters. Each investigator has their own distinct abilities and weaknesses, which adds exciting twists to every game. Have you ever wanted to control the fine line between science and mysticism? Then parapsychologist Agatha Crane is your go-to, wielding both knowledge…
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Arkham Horror LCG: Revised Edition
Arkham Horror LCG: Revised Edition
Arkham Horror LCG: Revised Edition Arkham Horror LCG: Revised Edition is a cooperative Living Card Game set in the early 1900s against a backdrop of Lovecraftian horror. As unspeakable evils and unknowable horrors seek entry to our world, one to four investigators work to unravel the arcane mysteries and conspiracies before it is too late.Each player assumes the role of one of these investigators and builds a deck of cards that represents the abilities and assets of that character. During your turn, you can put cards into play, move your investigator from location to location, investigate for clues to advance the story, or attack-and hopefully defeat-a monster. Once all players have taken their turn, the game shifts focus to the machinations of the Mythos, and new threats will spawn that you and your fellow investigators will need to deal with. If you take too long, then the enemy's agenda will advance, which could lead to an unfavorable outcome for the scenario! What's new in the Revi…
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Arkham Horror LCG: Machinations Through Time
Arkham Horror LCG: Machinations Through Time
Arkham Horror LCG: Machinations Through Time Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a devastating loss for humanity, and it must be restored. Who has tampered with the past and disrupted the future? Only time will tell…The city of Arkham is caught in a dark plot that spans across decades! From the quiet days of Arkham's past to the bustling days of its future, you and your fellow investigators will chase the culprits of this chronological caper before they undo sixty years of important scientific discoveries. Will you find and rescue the missing scientists from their captivity in the twisted realm of Tindalos? Or will your travels through time cause unintended consequences for the past, present, and future? Racing Through Time Like previous scenario packs, Machinations Through Time can be played as a standalone adventure or as part of a larger campaign. You also have the choice to take on these thr…
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Arkham Horror LCG: Horror in High Gear
Arkham Horror LCG: Horror in High Gear
Arkham Horror LCG: Horror in High Gear Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you're driving quickly toward Falcon Point Lighthouse-where you hope you can draw more connections between the shattered pieces of your memory. You've only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You're not alone on these desolate, winding roads-and it's a high-speed chase to the finish!Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you'll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more. Pedal to the Metal Horror in High Gear starts as the investigators pile into their vehicles, such as Elina Harper's Car ( Horror in High Gear , …
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Arkham Horror LCG: Devil's Reef
Arkham Horror LCG: Devil's Reef
Arkham Horror LCG: Devil's Reef Devil's Reef, the fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones-but in your fractured memory, you're still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within this Mythos Pack, you'll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy . You'll flashback to your voyage out to Devil Reef three weeks prior-exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game's first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising t…
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Arkham Horror LCG: War of the Outer Gods Our world may seem significant-the center of our personal universes. But amidst the unknowable eldritch Mythos, Earth is a tiny microcosm of primitive life, a laughable mote of dirt and water floating among the stars. We are merely dust on the scales, and any larger ambition only demonstrates an unfortunate surplus of damning hubris.In the face of this crushing insignificance, the investigators of the Arkham Horror Files are those who push back against the abyss, who refuse to give in to nihilism and despair. But with the latest adventure, those investigators face a challenge unlike any they've tackled before.Arkham is caught in the midst of a world-shattering conflict between three rival cults, raging across all of North America. Each of these cults seeks to summon its own Ancient One-and as they battle each other across the continent, every enemy slain brings one of these dark gods closer to awakening. Can you and your fellow investigators survive being caught in the middle of this war, or will our world be torn asunder? A War for Our World Like many previous scenario packs, War of the Outer Gods can be played standalone or as part of a larger campaign. You also have the choice to take on these threats as a single group or as part of a massive event with any number of other investigators in Epic Multiplayer Mode. Unlike other scenario packs, however, War of the Outer Gods is the first scenario to cast you into the middle of a war between three distinct factions-three arcane cults, each seeking to summon an unspeakable evil, and each with its own strengths and style of play. The Cult of Silenus calls upon the empty sky, spending ceaseless hours gazing into the cold void of space and dreaming of ways they can bring this freezing vacuum closer to Earth. The Cult of Magh'an Ark'at builds a pyre to incubate a monstrous egg-an egg that they believe will bring paradise once it hatches. And the Cult of Ezel-zen-rezl remains devoted to the swarm, calling a nightmarish proliferation of insectile hordes to assimilate our world into a swarming hive. Each of the three cults boasts its own agenda deck that its agents are working to advance! Each of these three cults boasts its own agenda deck, and each has its own enemies and treacheries in the encounter deck. You'll notice immediately that many of these enemies, such as Nihilistic Stargazer ( War of the Outer Gods , 25) or Disciple of the Swarm ( War of the Outer Gods , 29) feature the new “warring” keyword. Unlike most enemies, which threaten the investigators, the cultists in War of the Outer Gods are far more concerned with battling each other! Rather than moving toward the investigators during the enemy phase, warring enemies will instead move toward and attack an enemy of another faction. The Zealot of Paradise moves to the Athenaeum of the Empty Sky and attacks the Disciple of the Swarm! Of course, you can't just stand aside and let these three cults fight it out. Whenever an enemy attacks and defeats another enemy, you'll have to place one doom on the agenda belonging to the attacking enemy! The bloody war between the cults actively accelerates their plans to bring a hideous Ancient One into existence, and the investigators will need to interject if they're going to save our world.The investigators may start in Arkham, but their struggle against these dark cults will take them from the Streets of Providence ( War of the Outer Gods , 15), to The Penthouse ( War of the Outer Gods , 23) in New York City, or the Chateau Ramezay ( War of the Outer Gods , 19) in Montréal. Each of the cults is based in a different city, and as enemies push their battlelines back and forth between these cities, you'll have to venture into the heart of each to forestall their plans. As Hellfire ( War of the Outer Gods , 31) rains from the skies and cities succumb to the Ravages of War ( War of the Outer Gods , 32), you must give your utmost to stop all three cults. If even one succeeds, you could find yourself pitted against Silenus ( War of the Outer Gods , 35) or Magh'an Ark'at ( War of the Outer Gods , 41)-a fight that even the most intrepid investigators are unlikely to win. But when the fate of the entire world is at stake, what choice do you truly have? Trifecta of Evil Three evil cults aim to rip our world apart as they call to their loathsome masters-can you forestall the imminent destruction of Earth?

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