Arkham Horror LCG: The Innsmouth Conspiracy

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Arkham Horror LCG: The Innsmouth Conspiracy The Innsmouth Conspiracy invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign's first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to u...

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Arkham Horror LCG: The Innsmouth Conspiracy
Arkham Horror LCG: The Innsmouth Conspiracy
Arkham Horror LCG: The Innsmouth Conspiracy The Innsmouth Conspiracy invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign's first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks-along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens! Call of the Deep Ones You awaken in dull, throbbing pain, trapped in a smooth stone chamber. Kelp dangles from the ceiling and a rhythmic drip echoes through the cave. You have no memory of how you arrived here, but you know you have to get out. The tides may be rising, and deep within the…
31,95
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Arkham Horror LCG: The Innsmouth Conspiracy Campaign Expansion
Arkham Horror LCG: The Innsmouth Conspiracy Campaign Expansion
Arkham Horror LCG: The Innsmouth Conspiracy Campaign Expansion A Tangled Scheme Unfolds In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape. This is the dark and thrilling world of Arkham Horror LCG The Innsmouth Conspiracy Campaign Expansion . Uncover Sinister Secrets In this expansion, one to four investigators embark on a perilous journey to recover their lost memories and uncover the truth about Innsmouth. Flashbacks offer glimpses into past events, influencing the future in unexpected ways. But beware-do you really want to uncover the full truth of this haunted town? The horror theme and narrative depth of Arkham Horror come to life as players navigate through eight chilling scenarios, each more suspe…
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Arkham Horror LCG: The Innsmouth Conspiracy Investigator Expansion
Arkham Horror LCG: The Innsmouth Conspiracy Investigator Expansion
Arkham Horror LCG: The Innsmouth Conspiracy Investigator Expansion Plunge into the Abyss with Arkham Horror LCG The Innsmouth Conspiracy Investigator Expansion Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss.Are you ready to explore the unknown depths? The Innsmouth Conspiracy Investigator Expansion for Arkham Horror: The Card Game invites you to unravel the dark mysteries lurking beneath the ocean's surface. Featuring five unique investigators, this expansion is packed with over 180 player cards, enhancing your deck-building options and game strategies. DIVERSE INVESTIGATOR ROLES Meet the fearless investigators who will guide you through the perilous journey:- **Sister Mary**: The nun who brings blessings to your team.- **Amanda Sharpe**: The brilliant student mastering various fields of study.- **Trish Scarborough**: The cunning spy who …
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Arkham Horror LCG: In Too Deep
Arkham Horror LCG: In Too Deep
Arkham Horror LCG: In Too Deep Since awakening in a dank and dismal pit on the Atlantic coast, your memories of your time in Innsmouth have been scattered and difficult to piece together. Why did you come to the town of Innsmouth? What exactly transpired between your arrival and your nightmarish experience in the tidal tunnels? What is the connection between the Esoteric Order of Dagon and the swarming deep ones? These questions and more will have to wait- Innsmouth may already be slipping beneath the waves!Within this expansion, you'll find the next chapter of The Innsmouth Conspiracy , drawing you deeper into the tangled web surrounding your visit to Innsmouth. It's not just a new scenario, however-you'll find new player cards to support every class, including powerful new Covenants that center on the bless and curse tokens introduced in The Innsmouth Conspiracy deluxe expansion! Rising Tides Once you've escaped the deep ones in the coastal tunnels, your path leads you back to Innsmo…
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Arkham Horror LCG: The Lair of Dagon
Arkham Horror LCG: The Lair of Dagon
Arkham Horror LCG: The Lair of Dagon The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You've seen uncanny happenings and sinister meetings, and it's clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It's time for you to step across the nightmare frontier and venture into the Order's decrepit and crumbling halls… and the tidal caves that lie beneath.Fantasy Flight Games is proud to announce The Order of Dagon , the fifth Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game ! As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you'll find the next chapter of the unfolding story within this expansion, beckoning the investigators deeper into danger and closer to the heart of the sea. You'll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new…
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Arkham Horror LCG: A Light in the Fog
Arkham Horror LCG: A Light in the Fog
Arkham Horror LCG: A Light in the Fog Since you first awoke in a dank and gloomy tidal cavern, you've attempted to pull together the disparate pieces of your shipwrecked memories. You've learned some of why you came to Innsmouth, and you've battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth, picking up right where your frantic car chase left off at the end of Horror in High Gear , and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enha…
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Arkham Horror LCG: Devil's Reef
Arkham Horror LCG: Devil's Reef
Arkham Horror LCG: Devil's Reef Devil's Reef, the fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones-but in your fractured memory, you're still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within this Mythos Pack, you'll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy . You'll flashback to your voyage out to Devil Reef three weeks prior-exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game's first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising t…
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Arkham Horror LCG: Horror in High Gear
Arkham Horror LCG: Horror in High Gear
Arkham Horror LCG: Horror in High Gear Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you're driving quickly toward Falcon Point Lighthouse-where you hope you can draw more connections between the shattered pieces of your memory. You've only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You're not alone on these desolate, winding roads-and it's a high-speed chase to the finish!Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you'll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more. Pedal to the Metal Horror in High Gear starts as the investigators pile into their vehicles, such as Elina Harper's Car ( Horror in High Gear , …
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Arkham Horror LCG: Into the Maelstrom
Arkham Horror LCG: Into the Maelstrom
Arkham Horror LCG: Into the Maelstrom Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels-but these watery caverns are only the antechamber of the Deep Ones' domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you're going to protect the world from suffering the same fate as Innsmouth, you'll need to venture into the heart of the storm.Within this expansion pack, you'll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game , inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city-putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery. The Sunken Halls of Y'ha-nthlei Your journey to the Deep Ones' citadel will not be easy. As you d…
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Arkham Horror LCG: The Labyrinths of Lunacy
Arkham Horror LCG: The Labyrinths of Lunacy
Arkham Horror LCG: The Labyrinths of Lunacy You awaken from a deep sleep in a strange place, without any idea of where you are or how you got there. Your body is fatigued to the point that even standing is a herculean task, and your blurred vision makes it impossible to get your bearings. In fact, you and your fellow investigators are the prisoners of some cruel mastermind, using you as his test subjects in inhumane experiments designed to test the human will.Trapped in the expansive labyrinth of a madman, you will need more help than ever before.  The Labyrinths of Lunacy, the epic Scenario Pack for Arkham Horror: The Card Game that premiered at Gen Con 50. Pit of Despair Unlike many of your past adventures, this investigation is not just about solving a mystery, but about survival-and time is running out. Many act cards in this scenario pack feature Timed objectives that must be completed by the time the agenda advances. While you do not advance the act as soon as the condition is me…
20,95

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Arkham Horror LCG: The Innsmouth Conspiracy The Innsmouth Conspiracy invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign's first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks-along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens! Call of the Deep Ones You awaken in dull, throbbing pain, trapped in a smooth stone chamber. Kelp dangles from the ceiling and a rhythmic drip echoes through the cave. You have no memory of how you arrived here, but you know you have to get out. The tides may be rising, and deep within the tunnels that surround your pit, you can hear an awful croaking and gurgling…From the very first scenario in this deluxe expansion, horrifying creatures shadow your footsteps as you search for a way to escape. Yet the memories slowly resurfacing in your mind may be more horrifying still as you find your thoughts casting back to the Innsmouth Look ( The Innsmouth Conspiracy , 106) sported by many of the town's residents. Though Deep Ones lurk beneath the waves and creep through wave-carved passages, within Innsmouth itself you must contend with the Cultists and Hybrids belonging to the Esoteric Order of Dagon. Your search for answers will lead you across Innsmouth and beyond, but the Memory of Oblivion ( The Innsmouth Conspiracy , 98) may become more lethal than your current amnesia. To plumb the hidden knowledge of the Fish Graveyard, you must clear its clues and obtain the red key token! This campaign also introduces keys and flood tokens to the game for the first time, introducing an added layer of interactivity for any scenario. For instance, as you trek through the tidal tunnels beneath Innsmouth, you may find yourself in a Fish Graveyard ( The Innsmouth Conspiracy , 49)-a location that will only reveal its secrets, hidden within a pile of fish guts, once you've removed all of the clues and found the red key somewhere in the scenario. You must be quick with your search, however, as these tunnels are prone to flooding. While flood tokens offer no inherent effects, a card like Awakening ( The Innsmouth Conspiracy , 42) means you won't want to hesitate for long in a fully flooded location. A Blessing or a Curse? As the inhabitants of Innsmouth grow pallid and ichthyic, the chaos bag itself is also shifted with the introduction of bless tokens and curse tokens. A host of player cards in this expansion introduce and interact with these new tokens, yet few investigators have the opportunity to interact with bless tokens to the same extent as Sister Mary ( The Innsmouth Conspiracy , 1), a new arrival to your team in this deluxe expansion. Sister Mary adds two bless tokens to the chaos bag during setup, and she'll add another one at the end of every round-and when she draws the elder sign token! Unlike a standard chaos token, bless tokens like those provided by Sister Mary don't provide a final answer to your skill test-they merely push you closer to success. When you draw a bless token, you apply +2 to your test, but the bless token is then removed from the chaos bag and you must draw another token. This may seem like the perfect way to stock the chaos bag in your favor, but you must take care lest Sister Mary should suffer a Crisis of Faith ( The Innsmouth Conspiracy , 7). Crisis of Faith could lead to your chaos bag becoming filled with curse tokens, the other new type of token now slipping into the chaos bag. As the dark reflection of a bless token, each curse token applies -2 to your test when it's drawn, before being removed from the chaos bag and forcing you to draw another token. When you draw a bless token, you'll apply +2 to your test result and draw another token. Similarly, a curse token applies -2 to your test result before you draw another token. Though Sister Mary may specialize in bless tokens, every class will have new cards in The Innsmouth Conspiracy and throughout this cycle that invite them to seek bless tokens or tempt fate by dabbling with curse tokens. Seekers may be tempted to delve into secrets best left untouched with a Cryptic Grimoire ( The Innsmouth Conspiracy , 22), a Tome that draws your investigator down a dark path before you can translate it. Or perhaps, you'll cast a Ward of Radiance ( The Innsmouth Conspiracy , 31), a shield against the darkness of the Mythos, that may allow you to cancel a treachery card for free-provided you are fortunate. No matter which aspect you prefer to use, you'll have plenty of ways to harness the new bless and curse tokens. Riptide! The tides are rising, and the waves crashing against the Innsmouth docks have much to hide beneath their gray-green surface. Can you untangle your own memories from the dark threads that entangle Innsmouth and threaten to drag the city beneath the waves? This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

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