Arkham Horror LCG: Devil's Reef

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Arkham Horror LCG: Devil's Reef Devil's Reef, the fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones-but in your fractured memory, you're still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a ...

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Arkham Horror LCG: Devil's Reef
Arkham Horror LCG: Devil's Reef
Arkham Horror LCG: Devil's Reef Devil's Reef, the fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones-but in your fractured memory, you're still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within this Mythos Pack, you'll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy . You'll flashback to your voyage out to Devil Reef three weeks prior-exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game's first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising t…
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Arkham Horror LCG: The Lair of Dagon
Arkham Horror LCG: The Lair of Dagon
Arkham Horror LCG: The Lair of Dagon The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You've seen uncanny happenings and sinister meetings, and it's clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It's time for you to step across the nightmare frontier and venture into the Order's decrepit and crumbling halls… and the tidal caves that lie beneath.Fantasy Flight Games is proud to announce The Order of Dagon , the fifth Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game ! As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you'll find the next chapter of the unfolding story within this expansion, beckoning the investigators deeper into danger and closer to the heart of the sea. You'll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new…
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Arkham Horror LCG: Horror in High Gear Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you're driving quickly toward Falcon Point Lighthouse-where you hope you can draw more connections between the shattered pieces of your memory. You've only been on the road for mere moments, however, before you catch sight of headlights in your rearview mirror. You're not alone on these desolate, winding roads-and it's a high-speed chase to the finish!Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit! Vehicles surge to the forefront in this expansion as you drive your cars along the winding cliffside roads outside of Innsmouth. Alongside this unique scenario, you'll find a full assortment of player cards for every aspect, unlocking new skills, allies, and more. Pedal to the Metal Horror in High Gear starts as the investigators pile into their vehicles, such as Elina Harper's Car ( Horror in High Gear , …
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Arkham Horror LCG: Into the Maelstrom Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels-but these watery caverns are only the antechamber of the Deep Ones' domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you're going to protect the world from suffering the same fate as Innsmouth, you'll need to venture into the heart of the storm.Within this expansion pack, you'll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game , inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city-putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery. The Sunken Halls of Y'ha-nthlei Your journey to the Deep Ones' citadel will not be easy. As you d…
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Arkham Horror LCG: In Too Deep Since awakening in a dank and dismal pit on the Atlantic coast, your memories of your time in Innsmouth have been scattered and difficult to piece together. Why did you come to the town of Innsmouth? What exactly transpired between your arrival and your nightmarish experience in the tidal tunnels? What is the connection between the Esoteric Order of Dagon and the swarming deep ones? These questions and more will have to wait- Innsmouth may already be slipping beneath the waves!Within this expansion, you'll find the next chapter of The Innsmouth Conspiracy , drawing you deeper into the tangled web surrounding your visit to Innsmouth. It's not just a new scenario, however-you'll find new player cards to support every class, including powerful new Covenants that center on the bless and curse tokens introduced in The Innsmouth Conspiracy deluxe expansion! Rising Tides Once you've escaped the deep ones in the coastal tunnels, your path leads you back to Innsmo…
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Arkham Horror LCG: The Innsmouth Conspiracy
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Arkham Horror LCG: The Innsmouth Conspiracy The Innsmouth Conspiracy invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign's first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks-along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens! Call of the Deep Ones You awaken in dull, throbbing pain, trapped in a smooth stone chamber. Kelp dangles from the ceiling and a rhythmic drip echoes through the cave. You have no memory of how you arrived here, but you know you have to get out. The tides may be rising, and deep within the…
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Arkham Horror LCG: The Innsmouth Conspiracy Campaign Expansion A Tangled Scheme Unfolds In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape. This is the dark and thrilling world of Arkham Horror LCG The Innsmouth Conspiracy Campaign Expansion . Uncover Sinister Secrets In this expansion, one to four investigators embark on a perilous journey to recover their lost memories and uncover the truth about Innsmouth. Flashbacks offer glimpses into past events, influencing the future in unexpected ways. But beware-do you really want to uncover the full truth of this haunted town? The horror theme and narrative depth of Arkham Horror come to life as players navigate through eight chilling scenarios, each more suspe…
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Arkham Horror LCG: Revised Edition
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Arkham Horror LCG: Revised Edition Arkham Horror LCG: Revised Edition is a cooperative Living Card Game set in the early 1900s against a backdrop of Lovecraftian horror. As unspeakable evils and unknowable horrors seek entry to our world, one to four investigators work to unravel the arcane mysteries and conspiracies before it is too late.Each player assumes the role of one of these investigators and builds a deck of cards that represents the abilities and assets of that character. During your turn, you can put cards into play, move your investigator from location to location, investigate for clues to advance the story, or attack-and hopefully defeat-a monster. Once all players have taken their turn, the game shifts focus to the machinations of the Mythos, and new threats will spawn that you and your fellow investigators will need to deal with. If you take too long, then the enemy's agenda will advance, which could lead to an unfavorable outcome for the scenario! What's new in the Revi…
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Arkham Horror LCG: A Light in the Fog Since you first awoke in a dank and gloomy tidal cavern, you've attempted to pull together the disparate pieces of your shipwrecked memories. You've learned some of why you came to Innsmouth, and you've battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth, picking up right where your frantic car chase left off at the end of Horror in High Gear , and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enha…
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Arkham Horror LCG: The Labyrinths of Lunacy
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Arkham Horror LCG: Devil's Reef Devil's Reef, the fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones-but in your fractured memory, you're still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within this Mythos Pack, you'll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy . You'll flashback to your voyage out to Devil Reef three weeks prior-exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game's first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness. Captain of Your Own Ship Your investigation has led you to the scattered islets of Devil Reef, each pocked with tidal tunnels and opening a path to unfathomable depths below. If you're going to make your way easily between these islands, you won't want to swim. In fact, choosing to swim from one Ocean location to another will take your entire turn. No, travel between between these scattered islands will require a vehicle. Aboard the Fishing Vessel, Silas and Amanda travel across the choppy seas around Devil Reef. In Devil Reef , you and your fellow investigators each start the game inside a Fishing Vessel ( Devil Reef , 178). This small and trusty boat is Arkham Horror: The Card Game 's first vehicle, and it offers an excellent way to transport your entire team. As a free action, investigators can embark or disembark from a vehicle at their location, and when that vehicle moves, all investigators on the vehicle move along with it. The Fishing Vessel in particular, can move between connecting Ocean locations, such as the Salt Marshes ( Devil Reef , 172) or the Hidden Cove ( Devil Reef , 170) for a single action. And just as importantly, while you're in the Fishing Vessel, you can treat your location as unflooded-a rare point of solid ground in the midst of the ocean.Sooner or later, you'll have to dive into the depths beneath the reefs. The Esoteric Order of Dagon is hiding something here, and perhaps you'll find it among the Cyclopean Ruins ( Devil Reef , 176) of Y'ha-nthlei . You'll need to find the cult artifacts represented by these key tokens if your investigation is going to be successful, but these tidal tunnels and ocean depths are crawling with deep ones, and even your Fishing Vessel will soon be beleaguered by The Terror of Devil Reef ( Devil Reef , 164b). Twisting the Tides of Fate As you search for evidence of a cult's misdeeds and you find the memories of your own experiences warped around you, the Devil Reef expansion lets you twist and shape the tides of fate itself by manipulating the chaos bag. The Innsmouth Conspiracy gives you an inherent way to nudge the chaos bag with the addition of bless and curse tokens-tokens that can give you a boost or a setback, though you'll need to draw another token for the final result of your test. As you might expect, Devil Reef offers more cards that support this theme, but instead of simply adding more tokens to the bag, they allow you to use those bless and curse tokens for unusual effects. Radiant Smite ( Devil Reef , 153) can directly channel bless tokens into skill boosts and damage, making this a powerful Spell for Guardians. Alternatively, the Seekers may cast their own Spell with Gaze of Ouraxsh ( Devil Reef , 155), a card that taps the curse tokens in the bag to deal damage to your foes. Some cards in Devil Reef verge even farther into the arcane, however, allowing you to change the course of fate itself. Manipulate Destiny ( Devil Reef , 162) lets you either damage an enemy or heal yourself, depending on which token is revealed. Third Time's a Charm ( Devil Reef , 161), on the other hand, lets you cancel a chaos token twice during a skill test, drawing a new token instead! When you need to succeed (or fail!) at a test, the Survivors can make sure you find the chaos token you need. Wrecked on the Reef What mysteries are waiting to be uncovered on the craggy, windswept heights and in the crushing depths of Devil Reef? Will those mysteries repair your mind-or break it further? Find out when you start playing Devil Reef . This is not a standalone product. A Copy of the  Arkham Horror: The Card Game Core Set and The Innsmouth Conspiracy is required to play.

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