Arkham Horror LCG: Dark Revelations

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Arkham Horror LCG: Dark Revelations Nightmares and apocalyptic visions have plagued novelist Gloria Goldberg for her entire life. Although she learned to exorcise her terrors onto the page, she has never revealed the inspiration for her weird tales, not even to fellow author Jamie Galbraith. One day, she is struck by a vision of Jamie begging her t...

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Arkham Horror LCG: Dark Revelations
Arkham Horror LCG: Dark Revelations
Arkham Horror LCG: Dark Revelations Nightmares and apocalyptic visions have plagued novelist Gloria Goldberg for her entire life. Although she learned to exorcise her terrors onto the page, she has never revealed the inspiration for her weird tales, not even to fellow author Jamie Galbraith. One day, she is struck by a vision of Jamie begging her to help finish what he started. Moments later, she receives word of his sudden death.Gloria travels to Arkham at their publisher's behest to collect Jamie's current work, but her visions of a devouring sky only intensify. As Gloria reads Jamie's unfinished book, the story takes hold of her, and the words on the page begin to bleed into reality. Can Gloria find a way to change the end of the story before it heralds the end of the world? From Page to Life For Gloria Goldberg, writing has always been a way to escape from her horrific dreams and visions-a way to channel her thoughts out onto the page, where they're unable to hurt anyone. In Dark R…
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Arkham Horror LCG: A Light in the Fog Since you first awoke in a dank and gloomy tidal cavern, you've attempted to pull together the disparate pieces of your shipwrecked memories. You've learned some of why you came to Innsmouth, and you've battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth, picking up right where your frantic car chase left off at the end of Horror in High Gear , and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enha…
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Arkham Horror LCG: Machinations Through Time Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a devastating loss for humanity, and it must be restored. Who has tampered with the past and disrupted the future? Only time will tell…The city of Arkham is caught in a dark plot that spans across decades! From the quiet days of Arkham's past to the bustling days of its future, you and your fellow investigators will chase the culprits of this chronological caper before they undo sixty years of important scientific discoveries. Will you find and rescue the missing scientists from their captivity in the twisted realm of Tindalos? Or will your travels through time cause unintended consequences for the past, present, and future? Racing Through Time Like previous scenario packs, Machinations Through Time can be played as a standalone adventure or as part of a larger campaign. You also have the choice to take on these thr…
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Arkham Horror LCG: Dark Revelations Nightmares and apocalyptic visions have plagued novelist Gloria Goldberg for her entire life. Although she learned to exorcise her terrors onto the page, she has never revealed the inspiration for her weird tales, not even to fellow author Jamie Galbraith. One day, she is struck by a vision of Jamie begging her to help finish what he started. Moments later, she receives word of his sudden death.Gloria travels to Arkham at their publisher's behest to collect Jamie's current work, but her visions of a devouring sky only intensify. As Gloria reads Jamie's unfinished book, the story takes hold of her, and the words on the page begin to bleed into reality. Can Gloria find a way to change the end of the story before it heralds the end of the world? From Page to Life For Gloria Goldberg, writing has always been a way to escape from her horrific dreams and visions-a way to channel her thoughts out onto the page, where they're unable to hurt anyone. In Dark Revelations , however, Amanda Downum invites you to join Gloria on a journey into madness, as the words on the page come to life and begin to shape the waking world of Arkham. There's a mystery here, tied up in the death of Gloria's friend, Jamie Galbraith… and beyond the apparent mystery, there are dark forces at work. What will be discovered by this investigation, and perhaps more importantly, what will be unleashed?Beyond the 96-page novella itself, Dark Revelations offers a sixteen-page full-color insert that's packed with information on the Arkham Horror Files universe, all tied to the story of Dark Revelations and Gloria's investigation. You'll find newspaper clippings, scrawlings in notebooks, scraps of artwork, and a host of other primary sources to fill out the universe and the scope of the story told within this novella. The Writer If you're a player of Arkham Horror: The Card Game , you'll also find plenty to enjoy with the new promo cards contained within this novella! First, you'll find Gloria Goldberg ( Dark Revelations , 19), a brand-new investigator to add to your games, featuring the cover art of Dark Revelations . Though Gloria Goldberg will also be available in a future expansion for Arkham Horror: The Card Game , this promo card marks your first chance to be able to play her in your games-and with her uncanny penchant for rewriting the encounter deck, playing Gloria is an experience that you won't want to miss. Alongside Glora Goldberg, you'll find two replacement signature cards-cards only available in the Dark Revelations novella and specifically tied to the events of the story! Ruth Westmacott ( Dark Revelations , 20) gives you a powerful way to use the encounter cards that you capture beneath Gloria, feeding them back into the discard pile to reduce the difficulty of an upcoming test. Ruth rewards you for keeping cards underneath Gloria, but woe betide you if you draw Liber Omnium Finium ( Dark Revelations , 21). This weakness forces you to draw an encounter card from underneath Gloria and ensures that its effects will be particularly devastating. The power to rewrite reality is awe-inspiring, but you must judge carefully if this intoxicating ability is worth the risks. All Will Be Revealed The story of Arkham, and the entire world, is being written… and Gloria Goldberg may be the only one who can forestall the coming doom.

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